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| "Tournaments" Page | "Territory Conquest" Page | "Standard Ladder" Page |
The players will own these territories until they are taken by another player. Players owning neighboring territories can challenge for a previously owned territory. This combat is turn based (by the week), so it is likely that many players will be fighting over the same territories. Anytime their are more than two players fighting on the same land, there is the option for either free-for-all or team play. It may be that an aliance is formed only for the first battle, and after the other contenders are kicked out the aliance breaks down into a one on one battle for sole ownership. If you decide to keep the aliance, all income and points are affected by the multiplication factor relevant to the number of owners on one piece of land. This means that a single challenger taking the land from a team of two would get twice the points divided by a one. If a team of two takes the land from a team of two, then they get twice the points divided by two (thus the standard points). A team of three taking it from two get twice the points divided by three (thus less than normal). If there is free-for-all, it is the standard points given to the single winner. In any one turn, you can only battle once for each of your territories. If in the future you own two territories, you may be challenged on both and thus must defend twice in the same turn. You can also challenge others with all of your territories each turn, but only one challenge can come from each territory in a turn. This means that you cannot challenge the same neighbor with the same territory twice in a row just because you own more than one territory. If however, both of your territories neighbor that same piece of land you want, each one of your territories can challenge that player in the same turn (but different actual games). I wish to make it clear that it is no more than one battle per territory per turn. Therefore, if you challenge to expand out and thus battle a neighbor to the West, the person neigboring you on the East may challenge you own your own land in the same turn (since you have to defend, you are thus forced to play a second match in the same turn/week). This is why there are different multiplication factors for the different territories. The factors depend upon how many neighboring territories there are -- how many potential invasions. This relates to the map as a whole, not ownership. Therefore, if you takeover all the territories from the center to the corner you reduce the number of neighboring enemies for some of your territories. Since it is likely that some players will be taking over most of the map, rogue players can always challenge from the periphery. This means that all territories except 6,7, 10, and 11 are open to attacks from unseated players trying to enter the tournament. If you lose your territories, you will become a rogue and can use this same method to get back in. If you lose all of your territories and take on the rogue title, you will also lose income. These factors will be detailed below.
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BACK TO TOP (MAP) sgcmap1.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 3 Current Owner: Don Current Income: |
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BACK TO TOP (MAP) sgcmap2.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: Player9 (Teresa) Current Income: |
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BACK TO TOP (MAP) sgcmap3.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: devnull (Todd) Current Income: |
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BACK TO TOP (MAP) sgcmap4.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 3 Current Owner: Dash Current Income: |
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BACK TO TOP (MAP) sgcmap5.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: SINN FIEN (Aaron) Current Income: |
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BACK TO TOP (MAP) sgcmap6.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 8 Current Owner: Charles Current Income: |
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BACK TO TOP (MAP) sgcmap7.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 8 Current Owner: Serge Current Income: |
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BACK TO TOP (MAP) sgcmap8.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: Legolas (Jay) Current Income: |
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BACK TO TOP (MAP) sgcmap9.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: Ms. Scarlet [?] (Bre) Current Income: |
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BACK TO TOP (MAP) sgcmap10.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 8 Current Owner: BUKA (Bryan) Current Income: |
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BACK TO TOP (MAP) sgcmap11.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 8 Current Owner: Casey Current Income: |
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BACK TO TOP (MAP) sgcmap12.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: Gimli (Garrett) Current Income: |
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BACK TO TOP (MAP) sgcmap13.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 3 Current Owner: Raul Current Income: |
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BACK TO TOP (MAP) sgcmap14.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: Gravis (John) Current Income: |
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BACK TO TOP (MAP) sgcmap15.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 5 Current Owner: Bonecrusher (Pete) Current Income: |
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BACK TO TOP (MAP) sgcmap16.zip - 5/1/97 -- Changed Base Point Multiplication Factor: 3 Current Owner: Open Current Income: |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16(s=single one on one play),