Design for Video
Project #2, you will learn:
Basics of sound design for video or film
How sound is mixed in Protools or FCP or Soundtrack
How to use timecode to utilize the AV synchronization capabilities of Protools
How to record sound
Sound design for film and video is composed of three elements which are mixed in varying degrees of prominence:
This second assignment has four parts:
Listening: consists of
listening to a sound in
order to gather information
about is cause or source
or to gather information
about the qualities of
Semantic Listening: listening which refers to a code or a language to interpret a message , such as listening to speech.
Reduced Listening: listening that focuses on the traits of the sound itself, independent of its cause and of its meaning. Reduced listening pays attention to the qualities of the sound in itself.
During the next week (and through the rest of this assignment), listen to your environment, and identify what listening mode you are using. Because reduced listening is the least used listening mode we practice, I would like you to practice that frequently. While practicing reduced listening throughout the week, make notes of what you heard, in what circumstance you heard it (context), and what the QUALITY of the audio was (including the balance of the sounds, speech, noise, music if present). Describe the sounds' traits as best you can. Create your own system of notation and sound map which that conveys the soundscape you experienced. Notate space, time, loudness, dyanamics, pitch, timbre, rhythm, etc.
Collect and record sounds
Editing and Mixing
> What is the role of sound in your work? How does it enhance the narrative? The mood? The space?
> What sounds are present? music, speech and noise? and how are they balanced?
> Is sound rhythmically related to video and if so, how?
> Where is the sound coming from? Diegetic or non-diegetic? In the story space? Off screen?
> When does the sound occur in relation to what we are seeing? Are there points of synchronization? Is so, what is the effect?
> What kind of timbre do the sounds have and what does this convey?
> How did you record and mix your sound? What kinds of microphones and recording devices?
> If you used speech, then how so?
> How does audio create time or space in the work?